package de.koller.worlders.engine.entity.zone;

import de.koller.worlders.engine.entity.mo.MovingObject;

public class ZoneEffect implements IZoneEffect {
	protected Zone zone;

	protected ZoneEffect() {}
	
	@Override
	public void enter( MovingObject mo ) {
		
	}

	@Override
	public void in( MovingObject mo ) {

	}

	@Override
	public void init( Zone z ) {
		this.zone = z;
	}

	@Override
	public void release() {
		
	}

	@Override
	public void leave( MovingObject mo ) {

	}

}
